Though the long-rumored PlayStation Phone seems to exist, a proper successor to Sony's PSP handheld device remains shrouded in mystery. Some leaked information this week may have us closer to knowing Sony's plans, though.
[UPDATE] As it turns out, one large cat was let out of the bag days before Sony executives could flip on their stage teleprompters. On Saturday, leaked video from Sony's in-house, PlayStation-focused magazine Qore revealed the PSP Go, the long-rumored fourth version of the handheld. In the clip, Sony Computer Entertainment America hardware marketing chief John Koller described the handheld's features, which include 16GB of flash memory, a sliding control panel, a smaller 3.8-inch screen, and no UMD drive. Koller also mentioned that the PSP edition of Gran Turismo--first shown off in 2004--would be formally "announced" at E3 and appeared to confirm reports of a new PSP Metal Gear Solid game.
[11:06] Unfotunately, one of its centerpieces was revealed over the weekend, when video of the new sliding-control panel, UMD-less PSP Go was leaked onto the Internet. Right now, in an executive suite in Tokyo, grumbled curses are being coupled with the word "YouTube."
"One thing we did announce at E3 was a significant reduction in the price of development tools for the PSP," he said. "The goal with that is to enable all sorts of developers to be able to develop content for the PSP. It will mostly be games, but there's certainly an opportunity to look at some non-gaming applications." De Leon's comments came as he was holding a PSP Go with a clock face prominently displayed on the device's screen.
The PSP Scene began slowly with only a few groups with the knowledge of dumping the UMDs, then the scene grew as tools for dumping were released. Now, the PSP Scene is growing quickly with much potential since it is easy to dump UMDs.
The scene started as a joke by release group Kalisto on April 1, 2005, releasing a fake Metal Gear Acid and then only ten days later was the PSP version of Metrowerks CodeWarrior leaked. On the 4th of May, 2005, Paradox released three games, these games were pure ISO dumps and thus the scene began. Several joke groups appeared with names like Dynarox and NONEEDPDX releasing several games.
Perhaps more interesting is Graphics Core 1, which offers a range of 3D curved surface and other hardware 3D functionality. How useful the more advanced functions in this core will be to development remains to be seen - Sony is likely to make a lot of noise about the NURBS and curved surface abilities of the PSP, but in the real world, developing games to use these tools is extremely difficult and most developers are likely to fall back on good old polygons. However, there's no doubt that other functions of Core 1 - such as compressed texture handling and proper hardware clipping - will speed up graphics on the PSP significantly, and developers who do decide to use the curved surface abilities may well turn out some very impressive games.
Nevertheless, I want to thank the PSP Homebrew Community discord for not only taking the time to proofread this endless article, but also to enlighten me with even more information. Various members of that group have dedicated great effort to develop free tools and Homebrew applications to expand the capabilities of this console. My acknowledgement is also directed to all the authors that produced the documents listed in the sources. It took me ~3 months to write this article, but it was possible thanks to the combined years of work that other people dedicated to reverse-engineer this console.
With the PSP 2.00 Update, Sony Computer Entertainment has finally made that happen. While some of the features hinted at in future PSP updates (via a leaked test PSP update file) did not make the final cut for PSP Version 2.00, the OS development team's concentration on a web browser for this release has paid off. There are still some wrinkles and annoyances in this first version of the PSP browser, but the web interface is mostly complete and easily accessible for on-the-go net browsing.
Developer TheFloW, one of the hackers behind the Vita game dumper codenamed Vitamin, announced a few hours ago that he is considering making a proper release of the tool in the hours to come. This announce comes after someone leaked an unfinished version of the tool earlier today.
i know you would think that CFW is bad for game makers and it is true but one of the reasons i got my psp was to use it as a multi media stockpile of all my favourite gba , snes, psx games and alot more, with out that reason i might not have ever bought a psp. then you both, sony and the game makers, would have lost out on sales.
in my opinion the best action sony could take is to meet hackers halfway. allow them to have the innocent features like snes emulator and psx emulators and other things that exclude psp games. generally this is what psp owners want. but when you take everything away there is a mad rush to hack the 3000 so we can get these innocent features. but if the hackers unlock these features then they also unlock the psp iso playing features. if you allow the innocent hacks then less hackers will be in a hurry to crack the new security. thus saving game makers and sony will still have its tripled sales.
yes exactly. it is ours but i can understand where sony is coming from in that it wouldnt want people downloading the games for free but i for one wasnt going to go that far. i just wanted to play kingdom hearts chain of memories on the bus ride to school but now im limited to official products. sony is just digging a bigger whole for themselves if they think limited (and it is limited)security will stop people from running custom code on their psps.
they should embrace this feature. as i said before when it does get hacked and the hack made accesible to the world people wont hold back in downloading games in spite of sony. i am considering downloading isos because of sony wasting my time and money.
They wont let us have anything that isnt legit for the 3000. If they give us the ability to put our own games on then hackers will work out how they can open that ability up. Also people will download ps1 games and put them on their psps which is illegal and sony wouldnt let that happen.
You also had to convert the video to a specific MP4 format and importantly change the name to something unfamiliar like M4V01011 and then find the obscure \MP_ROOT\100MNV01\ folder. You were restricted to a 368 x 208 resolution. If you wanted a thumbnail you had to create a jpg file and then rename it as .thm all quite complicated though there were quite a few tools that allowed you to do this quickly and easily (I used Toast quite a bit). One problem was working out what video files were what (easy on the PSP, more complex on a computer).
On September 11 of 2005, the pirate group BiEN leaked the movie in DVD rip format over the internet. Many fans, desperate to see the movie since its announcement in September 2003, downloaded it through BitTorrent. The Japanese addition Last Order was also leaked around the same time.
Now that Bethesda has supposedly fixed most of the large issues with Skyrim (and is finishing up a patch to fix the stuff that the new patch broke), the developer is looking to the future. While it's not talking about DLC or expansions just yet, which is good, considering we've still got a few hundreds of hours worth of stuff left to do on the disc, the developer is still planning on rolling out regular updates. In a post on its website, it laid out its plans for the coming months, which include the imminent release of modding tools, Steam Workshop support, and, of course, more bug fixes.
The biggest announcement is an official word on release of the Creation Kit, which will allow PC gamers to use the same development tools Bethesda used to create Skyrim to mod it. In the post, Bethesda confirms that it will be made available for free in January for all PC Skyrim players (sorry, console folk). Its release will be coupled with the release of a Wiki and tutorial videos to get prospective world builds building worlds immediately, too. More excitingly, the Creation Kit will be launched with support for Steam Workshop.
When this game got leaked I didn't have a PSP so I had to get one, I bought a PSP 3000 but sadly I could not get it to run on it, this ISO needs to be run only from BOOT.BIN and to disable loading of Plain Modules on UMD/ISO, options not present on current LCFW's for PSP 3000, Go or PSP Street, The only way to modify these options is to downgrade to a CFW that has them (like 5.50 GEN D-3) and only PSP models 1000/2000 can go that far down, I had to buy one and hunt down those files to be able to run this incredible game. 2b1af7f3a8